Imagination is
anti-gravity想象力是
反重力的
Up is the direction that defies gravity. Design begins with imagination.The designer's world scrolls up.
向上,是挣脱重力的方向。设计始于天马行空。设计师的世界,要往上滑。
Game
Technical
Designer
游戏
技术
策划
I'm Wanli Lu — Game Technical Designer. Unreal Authorized Instructor (Epic Games).
M.S. in EAE at the University of Utah; B.S. Computer Science with a Math minor at Penn State.
我是陆万里 — 游戏技术策划。Unreal 授权讲师(Epic Games)。
犹他大学娱乐艺术与工程硕士(EAE);宾夕法尼亚州立大学计算机科学学士,数学辅修。
Programming
must be grounded代码,
终要落地
Down is where gravity points. Runtime internals, netcode, LLM engineering.The engineer's world scrolls down.
向下,是重力的方向。底层运行逻辑、网络同步、大模型的工程落地。工程师的世界,要向下滑。
2026.09
- Designed and shipped the new-player onboarding systems — guidance flow, red-dot notifications, tutorial queue — setting the pace of the first-time experience and information delivery.
- Mapped trigger conditions, priorities and state transitions; drove implementation with engineering.
- 设计并推进落地新手引导相关系统:引导系统、红点提示系统、教程排队系统,规范新玩家的首次体验流程与信息触达节奏。
- 梳理触发条件、优先级与状态流转规则,协同程序推动功能落地与迭代。
2026.06
- Built a natural-language editor toolchain on UE Python + AI agents, driving Blueprint and scene operations from the IDE.
- Automated collision-blocker detection across World Partition open-world workflows.
- 基于 UE Python 与 AI Agent 开发自然语言编辑器工具链,在 IDE 中直接驱动蓝图与场景操作。
- 开发 World Partition 大世界角色—场景碰撞卡点的自动化分析与定位工具。
2027.05
2024.12